← All printables
VCE Software Development U3O2 · Modules 86–109

Tip: Choose Save as PDF in the print dialog to download. Use A4 paper size.

A free printable VCE Software Development U3O2 word scramble with 10 key terms, built from the key terms of Ideation and evaluating design ideas to User experience and software design (Modules 86–109) — Mood boards, Design criteria for an interface, Comparing alternative designs with a decision matrix, Efficiency of a solution, Effectiveness of a solution, Writing pseudocode from an IPO chart and more. Print it or save it as a PDF — the answer key starts on its own page. No login needed.

VCE Software Development U3O2 Word Scramble: Ideation and evaluating design ideas to User experience and software design (Modules 86–109)

Name:
Date:
Class:

Word scramble

Unscramble the letters and write each key term on the line.

1
OOMD DRABO
A collage of colours, images, fonts and styles that shows the look and feel wanted for a design, helping a team agree on a visual direction before building the interface.
2
GNSIDE IAETCIRR
Checkable standards, such as easy to read, easy to navigate or meets the requirements, that an interface is designed to meet and then judged against.
3
IESDOCNI XAMITR
A table that scores each design idea against each criterion, then totals the scores (weighting key criteria) so the best design can be chosen using evidence.
4
FCFYCEEIIN
How well a solution uses resources such as time, processing, memory, storage and user effort to do its job. An efficient solution is fast, light on memory and storage, and saves the user time.
5
FTSEEEICNVSFE
How well a solution does what it was meant to do, giving correct, complete and usable results that meet the requirements and suit its purpose.
6
OPI OT UEDCDPOOES
Turn each IPO input into an INPUT statement, each process into assignments or IF selection, and each output into a PRINT statement, in that order.
7
EURS NCXRPEEEIE (XU)
How easy, efficient and pleasant a system feels to use from start to finish, not just how it looks. Good UX avoids frustration points, while UI is only the look.
8
NFCAAFDEOR
When the look of a control signals how it can be used, such as a raised button that looks pressable or a slider handle that looks draggable. Clear visual cues make actions obvious.
9
ROTRBEEILINAITYP
The ability of software to work with other systems, devices and file formats and exchange data with them, for example by using standard formats like CSV or PDF across platforms.
10
ITYSUIALB
How easily, quickly and accurately users can learn and use software to achieve their goals, including ease of learning, efficiency of use, and error prevention and recovery.

Answer Key

VCE Software Development U3O2 · Modules 86–109
1OOMD DRABO → mood board — A collage of colours, images, fonts and styles that shows the look and feel wanted for a design, helping a team agree on a visual direction before building the interface.
2GNSIDE IAETCIRR → design criteria — Checkable standards, such as easy to read, easy to navigate or meets the requirements, that an interface is designed to meet and then judged against.
3IESDOCNI XAMITR → decision matrix — A table that scores each design idea against each criterion, then totals the scores (weighting key criteria) so the best design can be chosen using evidence.
4FCFYCEEIIN → efficiency — How well a solution uses resources such as time, processing, memory, storage and user effort to do its job. An efficient solution is fast, light on memory and storage, and saves the user time.
5FTSEEEICNVSFE → Effectiveness — How well a solution does what it was meant to do, giving correct, complete and usable results that meet the requirements and suit its purpose.
6OPI OT UEDCDPOOES → IPO to pseudocode — Turn each IPO input into an INPUT statement, each process into assignments or IF selection, and each output into a PRINT statement, in that order.
7EURS NCXRPEEEIE (XU) → user experience (UX) — How easy, efficient and pleasant a system feels to use from start to finish, not just how it looks. Good UX avoids frustration points, while UI is only the look.
8NFCAAFDEOR → affordance — When the look of a control signals how it can be used, such as a raised button that looks pressable or a slider handle that looks draggable. Clear visual cues make actions obvious.
9ROTRBEEILINAITYP → interoperability — The ability of software to work with other systems, devices and file formats and exchange data with them, for example by using standard formats like CSV or PDF across platforms.
10ITYSUIALB → usability — How easily, quickly and accurately users can learn and use software to achieve their goals, including ease of learning, efficiency of use, and error prevention and recovery.

Modules this word scramble covers

Every module has its own free printable worksheet with an answer key, and students can practise the same terms interactively on Cloodit.

Part of: VCE Software Development - U3O2 - Analysis and Design, VCE Software Development - U4O1 - development and evaluation, VCE Data Analytics - U3O2 - Analysis and Design, VCE Data Analytics - U4O1 - Development and Evaluation, 7-8 Digital Technologies: Designing user interfaces and experiences, 9-10 Digital Technologies: Designing user interfaces and experiences, QCE Digital Solutions Unit 1 — Understanding Digital Problems, QCE Digital Solutions Unit 1 — User Experiences and Interfaces, QCE Digital Solutions Unit 1 — Algorithms and Programming Techniques, QCE Digital Solutions Unit 1 — Programmed Solutions, QCE Digital Solutions Unit 2 — Data-Driven Problems and Solution Requirements, QCE Digital Solutions Unit 2 — Data and Programming Techniques, QCE Digital Solutions Unit 2 — Prototype Data Solutions, QCE Digital Solutions Unit 3 — Interactions Between Users, Data and Digital Systems, QCE Digital Solutions Unit 3 — Real-World Problems and Solution Requirements, QCE Digital Solutions Unit 3 — Innovative Digital Solutions, QCE Digital Solutions Unit 4 — Complex Digital Data Exchange Problems and Solution Requirements, QCE Digital Solutions Unit 4 — Prototype Digital Data Exchanges, WA Computer Science ATAR Year 11 — Pseudocode and Algorithm Design, WA Computer Science ATAR Year 11 — Modular Programming

More VCE Software Development U3O2 printables

This printable is free — no login needed.

Free classroom tools, no account: Hangman · Random Team Generator · Random Name Picker Wheel · Seating Plan Maker

Make a free class, give it a journey, and you also get:

Create a free teacher account →

No credit card. No setup fee. Make a class and invite students in under three minutes.