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VCE Software Development U3O1 · Modules 168–177

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A free printable VCE Software Development U3O1 word scramble with 8 key terms, built from the key terms of Errors and debugging and Testing modules (Modules 168–177) — Debugging a program with print() and trace tables, Setting a breakpoint, Stepping through code and watching variables, Tracing nested loops, Choosing a range of test data, Boundary test values and more. Print it or save it as a PDF — the answer key starts on its own page. No login needed.

VCE Software Development U3O1 Word Scramble: Errors and debugging and Testing modules (Modules 168–177)

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Word scramble

Unscramble the letters and write each key term on the line.

1
LTPAN(AVIRERBI)
Debugging tool: print a variable at key points, then compare each value with your trace table of what it should be. The first mismatch shows where the bug is.
2
ITERPKONBA
A marker set on a line of code (click beside the line number) that pauses the program there in debug mode, so you can inspect variables and step through the code.
3
TESP OURHTHG
Run paused code one line at a time using step over, step into or step out, while the watch panel shows each variable change, to find where a value goes wrong.
4
ENDETS OOPL
A loop inside another loop. When tracing, the inner loop completes all its repeats for each single repeat of the outer loop, so total passes = outer repeats x inner repeats.
5
YODABNRU SEVLAU
Test inputs at the edge of a condition. For age >= 18, test 17 (just below), 18 (exactly on) and 19 (just above) to check the algorithm picks the right path at the edge.
6
SETT AADT
Values chosen to test each validation rule: empty for existence, text for type, and values just inside and just outside range limits, each with an expected result.
7
ETTS ASCE
A chosen input paired with the output you expect. Run the algorithm, record the actual output, then compare: if actual matches expected it passes, otherwise it fails.
8
TERSSA
Checks a condition is True, like ______ add(2, 3) == 5. If the result is not what you expected, it raises an AssertionError, so test cases can run automatically.

Answer Key

VCE Software Development U3O1 · Modules 168–177
1LTPAN(AVIRERBI) → print(variable) — Debugging tool: print a variable at key points, then compare each value with your trace table of what it should be. The first mismatch shows where the bug is.
2ITERPKONBA → breakpoint — A marker set on a line of code (click beside the line number) that pauses the program there in debug mode, so you can inspect variables and step through the code.
3TESP OURHTHG → step through — Run paused code one line at a time using step over, step into or step out, while the watch panel shows each variable change, to find where a value goes wrong.
4ENDETS OOPL → nested loop — A loop inside another loop. When tracing, the inner loop completes all its repeats for each single repeat of the outer loop, so total passes = outer repeats x inner repeats.
5YODABNRU SEVLAU → Boundary values — Test inputs at the edge of a condition. For age >= 18, test 17 (just below), 18 (exactly on) and 19 (just above) to check the algorithm picks the right path at the edge.
6SETT AADT → test data — Values chosen to test each validation rule: empty for existence, text for type, and values just inside and just outside range limits, each with an expected result.
7ETTS ASCE → test case — A chosen input paired with the output you expect. Run the algorithm, record the actual output, then compare: if actual matches expected it passes, otherwise it fails.
8TERSSA → assert — Checks a condition is True, like assert add(2, 3) == 5. If the result is not what you expected, it raises an AssertionError, so test cases can run automatically.

Modules this word scramble covers

Every module has its own free printable worksheet with an answer key, and students can practise the same terms interactively on Cloodit.

Part of: VCE Software Development - U3O1 - Programming, VCE Software Development - U4O1 - development and evaluation, VCE Data Analytics - U3O1 - Data Analytics, 7-8 Digital Technologies: Designing and tracing algorithms, 7-8 Digital Technologies: Programming in Python, 9-10 Digital Technologies: Designing and validating algorithms, 9-10 Digital Technologies: Object-oriented programming, debugging and testing, VCE Applied Computing U1O2 Programming: Testing and debugging, IGCSE Computer Science 0478 — 7a Program Development Life Cycle, ACARA Digital Technologies Years 7–8 — Tracing and Debugging Algorithms, ACARA Digital Technologies Years 7–8 — Programming with Control Structures and Functions (Python), ACARA Digital Technologies Years 9–10 — Algorithms with Logical Operators, ACARA Digital Technologies Years 9–10 — Testing and Validating Programs, ACARA Digital Technologies Years 9–10 — Modular and Object-Oriented Programming (Python), ACARA Digital Technologies Years 9–10 — Modular and Object-Oriented Programming (JavaScript), QCE Digital Solutions Unit 1 — Algorithms and Programming Techniques, QCE Digital Solutions Unit 1 — Programmed Solutions, QCE Digital Solutions Unit 2 — Prototype Data Solutions, QCE Digital Solutions Unit 3 — Innovative Digital Solutions, QCE Digital Solutions Unit 4 — Prototype Digital Data Exchanges, WA Computer Science ATAR Year 11 — Pseudocode and Algorithm Design, WA Computer Science ATAR Year 11 — Control Structures and Data Types, WA Computer Science ATAR Year 11 — Modular Programming

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