Free for teachers and students.
Discover a Journey →or ask your teacher for the class code to:
Journeys follow a course's outcomes in order (what students need first, then what builds on it) rather than a loose list of topics. Where a journey is mapped to a published curriculum, we name it.
Teaching something else? Build your own journey from any module, or write your own.
Who's online, what each student is working on, and who hasn't started yet. It's live, on one screen.
A fast whole-class game on any module, where every student plays at their own level.
Print one for a student, or a set for the whole class, straight from the class page.
Random, fair groups in one click.
Spin to pick who answers next.
Students keep their own notes as they work and can export them to Anki or Quizlet. You can read every notebook.
Generated from your class's journey, with answer keys.
A complete course (Python, JavaScript, HTML & CSS or pseudocode) split into short modules.
Duo, Matches, Meanings, Practice, Gaps and Spots each come at an idea from a different angle.
About ten modules per biome, with collectable badges and a weekly streak along the way.
Every journey travels through the same seven biomes, each with its own characters and challenges. Python, JavaScript, HTML & CSS and pseudocode journeys are live now, alongside courses built by teachers in the community.
Seven biomes, around ten modules each. A complete arc from a first line of code to object-oriented programming.
Every module has a printable worksheet with a full answer key, and every block of modules has its own crossword and word search — free to print or save as a PDF, no login needed. Make a free class and you can print them from your own journey too.
Cloodit is fun and free for teachers and students.