Switching screens with backdrops and show/hide
A Looks block that changes the stage picture. With show and hide blocks it gives a program several screens, like a start screen and a results screen, and hides sprites not needed.
Understanding Switching screens with backdrops and show/hide in Years 5–6 Creating Digital Solutions
What it does: A green flag script that switches the backdrop to Start makes sure the player always sees the start screen first. The 'switch backdrop to' block is a Looks block that swaps the stage picture. Move blocks only change where a sprite is. Hiding sprites you no longer need keeps the next screen neat, so the Play button should be hidden after it is clicked. The hide block removes a sprite from view, for example a Start button once the game has begun.
Common mistakes: The Play button is needed on the start screen so the user can begin. It should be 'show Play Button', not hide. The start screen should be set up as soon as the program begins. The first block should be 'when green flag clicked'.
Free printable worksheet with full answer key — or add this module to a class and your students practise it interactively.
This module's key terms are also in a printable crossword (Modules 61–74) and word search (Modules 41–74).
Take this worksheet further — free with Cloodit
Each concept is reinforced from every angle — learned, then applied, then tested.
Cloodit turns curriculum-aligned coding content into journeys students work through one biome at a time.
Over 100 of them, across seven natural biomes.
Turns their work into revision material ready for Flash Cards and Exam study.
Live, competitive practice for the start of the lesson or a teacher-led lesson finisher.
Honour your top performers, or encourage a student who's trying hard — ready to print in seconds.
Quick Questions
Match the Pairs
Key Term
switch backdrop toFill in the Blanks
Spot the Error
Student with a class code? Join your class →