Writing a user-experience critique
A review of an existing interface that follows a user's path, judges how well it supports their goals using evidence, and recommends improvements.
Understanding Writing a user-experience critique in QCE Digital Solutions Unit 3
What it does: The statement names a strength and supports it with evidence (2 taps), linking it to how well the goal is supported. The weakness is identified with a reason and its effect on the user's goal, which is what a critique requires. A strength or weakness needs evidence, like what happened or what users said. Opinions alone do not justify a judgement. The judgement is about whether users can achieve their goals, not the critic's personal taste. Recommendations should be specific, linked to a weakness and explain the benefit. Vague suggestions can't be acted on. A balanced critique identifies what already works well so it is kept, as well as what needs to change.
Common mistakes: A user journey must follow the real order of the user's actions. Paying cannot come before opening the app. It should read 'Step 1: Open app, tap Menu'. A strength needs evidence from the user's path, such as taps, time or errors. A personal opinion is not evidence. It should be something like 'Evidence: Found it in 2 taps'.
Free printable worksheet with full answer key — or add this module to a class and your students practise it interactively.
This module's key terms are also in a printable crossword (Modules 251–337) and word search (Modules 194–337).
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