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SC in Schools Python · Modules 64–73

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A free printable SC in Schools Python crossword with 10 clues, built from the key terms of What is Python? to Text Adventure Game Design (Modules 64–73) — What is Python?, The Code for Schools Editor, Syntax Errors and Debugging, say() function, print() with Colour., print() with Highlight. and more. Print it or save it as a PDF — the answer key starts on its own page. No login needed.

SC in Schools Python Crossword: What is Python? to Text Adventure Game Design (Modules 64–73)

Name:
Date:
Class:

Crossword

Read each clue and write the matching term in the grid. Numbers in brackets show the letters in each word.

1
2
3
4
5
6
7
8
9
10

Across

  1. 3. A value joined to a string with + inside print() to change the text ______ of the displayed text Word 2 of: _____.____ (4)
  2. 4. A value joined to a string with + inside print() to change the background highlight colour of the displayed text Word 2 of: Highlight.______ (6)
  3. 6. A set of instructions written in a programming language that tells a computer exactly what to do, step by step (7)
  4. 8. Word 2 of the term in 1 Down: ______.___ (3)
  5. 9. Word 1 of the term in 5 Down: ______ _____ (6)
  6. 10. Word 1 of the term in 3 Across: _____.____ (5)

Down

  1. 1. A value joined to a string with + inside print() to change the ______ of the displayed text Word 1 of: ______.___ (6)
  2. 2. A custom function that speaks text aloud using text-to-speech; the first argument is the text to speak and the second argument is the voice number (3)
  3. 5. An ______ that occurs when Python cannot understand your code due to a typo, missing quote, or wrong bracket; Python stops and shows a message with the line number Word 2 of: ______ _____ (5)
  4. 7. A type of program where the player reads story text and types choices; built using print() for output, input() for choices, and if/elif/else for branching paths Word 2 of: text _________ (9)

Answer Key

SC in Schools Python · Modules 64–73
1C
2S
3B
O
L
D
A
L
4Y
5E
L
L
O
W
R
U
6P
R
O
G
R
7A
M
O
D
R
V
8R
E
D
N
9S
Y
N
T
A
X
U
R
10S
T
Y
L
E
Across
3BOLD — A value joined to a string with + inside print() to change the text ______ of the displayed text Word 2 of: _____.____
4YELLOW — A value joined to a string with + inside print() to change the background highlight colour of the displayed text Word 2 of: Highlight.______
6PROGRAM — A set of instructions written in a programming language that tells a computer exactly what to do, step by step
8RED — Word 2 of the term in 1 Down: ______.___
9SYNTAX — Word 1 of the term in 5 Down: ______ _____
10STYLE — Word 1 of the term in 3 Across: _____.____
Down
1COLOUR — A value joined to a string with + inside print() to change the ______ of the displayed text Word 1 of: ______.___
2SAY — A custom function that speaks text aloud using text-to-speech; the first argument is the text to speak and the second argument is the voice number
5ERROR — An ______ that occurs when Python cannot understand your code due to a typo, missing quote, or wrong bracket; Python stops and shows a message with the line number Word 2 of: ______ _____
7ADVENTURE — A type of program where the player reads story text and types choices; built using print() for output, input() for choices, and if/elif/else for branching paths Word 2 of: text _________

Modules this crossword covers

Every module has its own free printable worksheet with an answer key, and students can practise the same terms interactively on Cloodit.

Part of: SC in Schools - Introduction to Coding - Python, VCE Software Development - U3O1 - Programming, VCE Software Development - U4O1 - development and evaluation, 7-8 Digital Technologies: Designing and tracing algorithms, 7-8 Digital Technologies: Programming in Python, 9-10 Digital Technologies: Designing and validating algorithms, VCE Applied Computing U1O2 Programming: Testing and debugging, ACARA Digital Technologies Years 7–8 — Programming with Control Structures and Functions (Python), QCE Digital Solutions Unit 1 — Algorithms and Programming Techniques, QCE Digital Solutions Unit 1 — Programmed Solutions, WA Computer Science ATAR Year 11 — Control Structures and Data Types

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