Useability principles for evaluating a user interface
Criteria for judging a prototype's interface: accessibility, effectiveness, error tolerance, ease of learning and engagement, rated using evidence from a user trial.
Understanding Useability principles for evaluating a user interface in QCE Digital Solutions Unit 1
What it does: Large text and high contrast colours are accessibility features a tester can check in a prototype. A completion rate gives measurable trial evidence to rate effectiveness. Error tolerance is about preventing mistakes or letting users recover from them easily, for example with confirmations or undo. Ease of learning is judged by how quickly first-time users can work out the interface. Observed times and help requests are trial evidence. A rating should be justified with evidence from a trial, such as observations, counts or tester comments, not just personal opinion. Engagement is how interesting and motivating the interface is to use, so that users stay involved.
Common mistakes: == compares two values and does not store one. principle is never created, so the later print causes a NameError. It should be principle = 'engagement'. A function definition must end with a colon. It should be def rate(score):.
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