VCE Software Development U4O1: Classes, objects and access modifiers
Students learn to build classes and objects with attributes and methods, control access with public, protected and private members, and use encapsulation, abstraction and inheritance.
One content description from the full VCE Software Development - U4O1 - development and evaluation journey. All 17 modules below are in that journey too, with the same content — add just these to a class, or the whole strand.
Modules (17)
1
OOP – Classes & Objects
2
OOP – __init__ Method
3
OOP – Methods
4
OOP – String Representation (__str__)
5
OOP – Class Variables vs Instance Variables
6
OOP – Practical Application
7
Storing objects in a list
8
Public attributes and methods
9
Protected attributes and methods
10
Private attributes and methods
11
Getter methods and @property
12
OOP principle: encapsulation
13
Setter methods that validate data
14
Choosing access modifiers for a class
15
OOP principle: abstraction
16
OOP – Inheritance (basic)
17
Calling the parent __init__ with super()
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