Automated systems in gaming
Sensors in a controller or headset send readings to a microprocessor, which changes what the player sees or feels, such as moving the view or making the controller vibrate.
Understanding Automated systems in gaming in IGCSE Computer Science Paper 1
What it does: The headset sensors report the head movement and the microprocessor changes the displayed view to match it. The infra-red sensor gives a position reading, which the microprocessor uses to move the character in the game. The microprocessor processes the readings and decides what to change in the game. An actuator only carries out an action. The vibration motor is an actuator because it is an output that creates movement the player can feel. A sensor is an input. The accelerometer reading is compared with a stored value, and the microprocessor then triggers the action on screen. Sensors send readings in, while actuators receive signals out. The vibration motor makes the controller shake, so it is controlled, not read.
Common mistakes: The variable speed was never created. The accelerometer reading is stored in tilt, so the steering call must use CALL steer_car(tilt). When the player turns their head in a VR headset, the picture must move. It should be CALL move_view(turn), not the vibration motor.
Free printable worksheet with full answer key — or add this module to a class and your students practise it interactively.
This module's key terms are also in a printable crossword (Modules 580–607) and word search (Modules 553–607).
Take this worksheet further — free with Cloodit
Each concept is reinforced from every angle — learned, then applied, then tested.
Cloodit turns curriculum-aligned coding content into journeys students work through one biome at a time.
Over 100 of them, across seven natural biomes.
Turns their work into revision material ready for Flash Cards and Exam study.
Live, competitive practice for the start of the lesson or a teacher-led lesson finisher.
Honour your top performers, or encourage a student who's trying hard — ready to print in seconds.
Quick Questions
Match the Pairs
Key Term
gaming automated systemFill in the Blanks
Spot the Error
Student with a class code? Join your class →