Drawing a loop in a flowchart
An arrow that goes back to an earlier shape, usually from a decision diamond, so the steps repeat until the exit condition is met and the exit arrow is followed.
Understanding Drawing a loop in a flowchart in Years 5–6 Creating Digital Solutions
What it does: The 'No' arrow goes back to 'Pour water', so the step is done again until the answer is Yes. You keep repeating while the answer is No. When the answer is Yes, you follow the exit arrow out of the loop. The decision diamond checks the condition. One of its arrows goes back so the steps can repeat.
Common mistakes: The count must start at 0. If it starts at 3, adding 1 makes it 4, so 'count = 3?' is never true and the loop never reaches the exit arrow. It should be [Set count to 0]. Filling the cup is an action, so it goes in a rectangle, not a diamond. Only the decision (Cup full?) is a diamond. It should be [Fill the cup].
Free printable worksheet with full answer key — or add this module to a class and your students practise it interactively.
This module's key terms are also in a printable crossword (Modules 21–30) and word search (Modules 21–40).
Take this worksheet further — free with Cloodit
Each concept is reinforced from every angle — learned, then applied, then tested.
Cloodit turns curriculum-aligned coding content into journeys students work through one biome at a time.
Over 100 of them, across seven natural biomes.
Turns their work into revision material ready for Flash Cards and Exam study.
Live, competitive practice for the start of the lesson or a teacher-led lesson finisher.
Honour your top performers, or encourage a student who's trying hard — ready to print in seconds.
Quick Questions
Match the Pairs
Key Term
flowchart loopFill in the Blanks
Spot the Error
Student with a class code? Join your class →