Tip: Choose Save as PDF in the print dialog to download. Use A4 paper size.
Shade in the A or B circle for each question.
Draw a line connecting each item on the left to its match on the right.
| Left column | Right column | |
|---|---|---|
| 1button { box-shadow: 0 3px 6px grey; border-radius: 6px; } | ALink styling that signals the text can be clicked to go somewhere | |
| 2a { color: blue; text-decoration: underline; } | B.card:hover { cursor: pointer; } | |
| 3A slider handle should look draggable so the user knows they can move it along the track | CA visual cue (shadow and rounded edges) that makes a button look raised and pressable, which is affordance | |
| 4A pointer cursor on hover is a visual cue that an element can be clicked | D<input type="range" min="0" max="100"> | |
| 5<div style="background: blue; color: white;">Submit</div> (flat box with no button cues, used to submit a form) | EA flat box with no shadow, border or hover effect does not look pressable, so the affordance is weak and users may not realise it is a button. | |
| 6<p style="color: blue; text-decoration: underline;">Not a link</p> | FPlain text styled like a link is a misleading affordance. It looks clickable but does nothing, which frustrates users. |
Complete each line of code by filling in the missing parts.
Shade in the letter of the line that contains an error.
affordance — When the look of a control signals how it can be used, such as a raised button that looks pressable or a slider handle that looks draggable. Clear visual cues make actions obvious.button { cursor: pointer; }<input type="range" min="0" max="10">a { color: blue; text-decoration: underline
; }span { color: blue; text-decoration
: underline; }button { box-shadow: 2px 2px 4px grey; }