Tip: Choose Save as PDF in the print dialog to download. Use A4 paper size.
Shade in the A or B circle for each question.
Draw a line connecting each item on the left to its match on the right.
| Left column | Right column | |
|---|---|---|
| 1Sampling | AHow much detail each sample captures | |
| 2Bit depth | BMeasuring a sound wave many times per second | |
| 3The original, real-world type of sound | CWrong - sampling happens thousands of times per second | |
| 4The result of sampling a sound wave | DAnalogue sound | |
| 5Analogue sound is already stored as binary | EWrong - analogue sound is a wave, not binary numbers | |
| 6Sampling only happens once per song | FDigital audio |
Complete each line of code by filling in the missing parts.
Shade in the letter of the line that contains an error.
Sampling — Measuring a sound wave thousands of times per second and storing each measurement as a binary number.Sound is turned into binaryA sound wave is sampled many timesEach sample becomes a binary numberMore samples give higher qualityAnalogue sound must be sampled to store it