Tip: Choose Save as PDF in the print dialog to download. Use A4 paper size.
Shade in the A or B circle for each question.
Draw a line connecting each item on the left to its match on the right.
| Left column | Right column | |
|---|---|---|
| 1analogue | Asound wave -> microphone -> analogue to digital -> binary | |
| 2digital | BIt is analogue sound that has a smoothly changing amplitude. Digital sound is made of separate, discrete values. | |
| 3A microphone captures a continuous sound wave, and the wave must then be converted into binary numbers | CData stored as separate (discrete) binary values, so a computer can process it | |
| 4A computer can only store separate numbers, so the smooth wave is stored as a list of discrete values | Dwave = 0.0 ... 1.0 -> stored = 0, 3, 5, 3, 0 | |
| 5A computer stores the analogue wave directly | EA computer cannot store an analogue wave directly. It can only store discrete binary values, so the wave must first be converted to digital. | |
| 6Digital sound has a smoothly changing amplitude | FA signal that changes smoothly and continuously, like the amplitude of a sound wave, with infinitely many possible values |
Complete each line of code by filling in the missing parts.
Shade in the letter of the line that contains an error.
analogue to digital — A sound wave is analogue: its amplitude changes smoothly. A computer stores only separate binary numbers, so the wave a microphone captures must be converted into discrete digital values.wave ← microphone.capture()digital ← convert(wave)OUTPUT wave.amplitudedigital ← [3, 7, 12, 9]computer.store(binary)