Tip: Choose Save as PDF in the print dialog to download. Use A4 paper size.
Shade in the A or B circle for each question.
Draw a line connecting each item on the left to its match on the right.
| Left column | Right column | |
|---|---|---|
| 1Button: "Play" | AA button that does just one action when it is clicked | |
| 2Button: "Save" -> saves the file | BButton: "Start" and Button: "Stop" | |
| 3A button should be big enough for a finger or mouse to press easily | CA button with a clear label that tells the user what will happen when they click it | |
| 4Use one button for each action so the user knows what will happen | DButton: "Next", size: large | |
| 5Button: "Click here" | EThe button does two actions at once, which is confusing. It should be two buttons, "Save" and "Delete". | |
| 6Button: "Save and Delete" | FThe label is vague. It does not tell the user what the button does. A better label is "Play" or "Send". |
Complete each line of code by filling in the missing parts.
Shade in the letter of the line that contains an error.
button — An interface element the user clicks or taps to make something happen. It needs a clear label, should do one action, and must be big enough to press easily.ADD BUTTON WITH label "Play"WHEN Save button clicked
SAVE the drawingSET Play button width TO 120 pixelsSET Start button label TO "Start game"BUTTON Mute
ON CLICK: turn sound off
ACTIONS: 1