Tip: Choose Save as PDF in the print dialog to download. Use A4 paper size.
Shade in the A or B circle for each question.
Draw a line connecting each item on the left to its match on the right.
| Left column | Right column | |
|---|---|---|
| 1Requirement 1: Score shows on screen | Met? YES | AThe result was recorded without testing the solution, so there is no real evidence. | |
| 2Evidence: screenshot of score at 10 | BRequirement: Timer counts down | Met? NO | |
| 3Test every requirement and success criterion, one row at a time | CSome requirements were left out, so the solution was not fully checked. | |
| 4Record a no result when the solution does not meet the requirement | DA checklist row where the student tested one requirement and recorded yes because it worked | |
| 5Requirement: Quiz asks 5 questions | Met? YES (did not test it) | EA note that shows proof of what the tester saw when checking the requirement | |
| 6Checklist: only Requirement 1 and 2 checked, 3 and 4 skipped | FRow 1: Button starts game | Row 2: Game ends in 60 s |
Complete each line of code by filling in the missing parts.
Shade in the letter of the line that contains an error.
requirements checklist — A list of every functional requirement and success criterion. You test the solution against each one, then record yes or no and note your evidence, such as what you saw or a screenshot.Requirement: Score shows on screen
Test: Play the game and look at the score
Result: yes - I saw the score go upRequirement: Game ends after 3 lives
Test: Lose 3 lives
Result: no - the game kept goingRequirement: Quiz shows 5 questions
Result: yes
Evidence: screenshot of question 5Test: Press the space bar to jump
Result: yes - the sprite jumped
Evidence: photo of the jumpReq 1: Timer counts down - yes
Req 2: Sound plays on win - no
Met: 1 out of 2