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Shade in the A or B circle for each question.
Draw a line connecting each item on the left to its match on the right.
| Left column | Right column | |
|---|---|---|
| 1const MAX_SCORE = 100; | AMAX_SCORE is a const, so it cannot be reassigned. This causes a TypeError: Assignment to constant variable. | |
| 2let lives = 3; | BCreates a fixed value called MAX_SCORE that is set once and cannot be changed later | |
| 3Use const for a value that should never change, like the number of rounds in a game | Cconst ROUNDS = 5; | |
| 4Use let for a value that will change as the program runs, like a player's score | DCreates a variable that can be given a new value later, such as when a life is lost | |
| 5const MAX_SCORE = 100; MAX_SCORE = 200; | Etotal needs to change, but const does not allow reassignment. It should be declared with let instead. | |
| 6const total = 0; total = total + 10; | Flet score = 0; |
Complete each line of code by filling in the missing parts.
Shade in the letter of the line that contains an error.
const — Declares a variable whose value is set once and cannot be reassigned. Use it for fixed values like a maximum score. Changing it later causes a TypeError.const MAX_SCORE = 100;let lives = 3; // this value will changeconst TAX = 10; console.log(5 * TAX);const LIVES = 3; LIVES = 2; // TypeErrorconst SCHOOL_YEARS = 6; // never changes